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Text File | 1996-06-19 | 1.1 KB | 37 lines | [TEXT/ttxt] |
- RELEASE NOTES:
-
- Version 1.2 -- 6/19/96
-
- Fixed:
- Ñ Made all ints into longs and shorts to fix Type 1 errors and gameplay
- problems
- Ñ Set struct alignment to PPC for both compiles to fix Type 1 errors and
- gameplay problems
- Ñ Fixed a bug which occasionally messed up the bonus countup
- Ñ Made the program actually show the right version number (duh)
-
-
- Version 1.1 -- 6/04/96
-
- Fixed:
- Ñ Made FAT for 68K play
- Ñ Resampled sounds for faster performance (but increased file size by 200K)
- Ñ Added short safety period with shields at the start of each zone to
- prevent warp-in screw-overs
- Ñ Base pod collision rectangle was sometimes too big; is now OK
- Ñ Fixed "Escape" Zorg's Challenge to prevent multiple hits on your
- ship/paddle (Multiple brick hits are OK -- that's a feature, not a bug)
-
-
- Version 1.0 -- 5/28/96
-
- First release; PPC only
-
-
- Known Problems:
-
- Ñ Occasionally, the game will pause momentarily, often with a little bit of
- disk access. I don't know what's causing this, but it seems to lessen if
- you give Centaurian more memory
- Ñ On some computers, the startup music breaks up a little. Again, no idea why
- this happens.